<< Click to Display Table of Contents >> Navigation: Support > Reconfigurable Rulebook > Definition Objects > SegmentGroupCommand > Finals Style Guide |
COURSE OF FIRE Properties
Set "DefaultCompareType" to "NOW".
Singulars and Stage Labels
Use a different Stage Label for each series or singular shot in the final. Equally, create Singulars for each series or singular shot.
The StageLabel values will have to be updated throughout the Range Script.
Segment Groups
Create a separate Segment Group for each shot series or singular shot. Each of these will have their own Stage Label value.
Set the Show.StageLabel property to the Stage Label value.
•DisplayEvent: FinalStageStart (for non elimination stages) or FinalEliminationStageStart (for elimination stages).
•ResultEngineDirectives
oDisableScoreProjection: false
oRecordCompareResultListNow: false.
Create two Segments in each of these Segment Groups.
•The first is for the record fire shots. For example, "Standing 1."
Setting NumberOfShots to the expected number of shots. Usually 1 or 5.
•The second is the "Stop" Segment. For example, "Standing 1 Stop."
Setting NumberOfShots to 0.
While dependent on the specifics of the rulebooks' script, each series of shots or singular shot will usually have 6 commands.
•"For the next competition shot (or series)"
oSet the Range Timer value.
oRed Light on and Green Light off.
oShotAttributes: FIRED BEFORE COMMAND START
oResult Engine Directives
▪DisableScoreProjection: true
▪RecordCompareResultListNow: true (except for the first competition series)
•LOAD
oRed Light on and Green Light off.
oShotAttributes: FIRED BEFORE COMMAND START
•START
oStart the Range Timer value.
oRed Light off and Green Light on.
•START
oOccuresAt 5 seconds after the original START command.
oRed Light off and Green Light off.
oFade: 5
•STOP
oOccuresAt Range Timer value of 0.
oRed Light on and Green Light off.
oShotAttributes: FIRED AFTER COMMAND STOP
oDisplayEvent: FinalStageStop or FinalEliminationStageStop
oResult Engine Directives
▪DisableScoreProjection: true
oAutomations
▪SHOW ELLIPSES on all participants.
•-- Commentary --
oRed Light on and Green Light off.
oShotAttributes: FIRED AFTER COMMAND STOP
oDisplayEvent: FinalCommentary
oResult Engine Directives
▪DisableScoreProjection: true
oAutomations
▪HIDE LEADER on all participants
▪SHOW LEADER on 1
▪DELETE ELLIPSES on all participants
▪After an elimination shot: HIDE BUBBLE on all participants, SHOW ELIMINATED (or THIRD) on last place participant.
▪Prior to a elimination shot: SHOW BUBBLE on the last place participant that's not eliminated.
▪After the last shot: SHOW FIRST and SECOND on the first and second place participants.