PaperTargetLabel

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PaperTargetLabel

Description

A PaperTargetLabel details how paper targets should be labeled for the COURSE OF FIRE within a RangeScript. Each PaperTargetLabel is an option for a different type of target and shots per bull.

Design

Name

Value Type

Description

PaperTargetLabelName

String

A unique human readable name given to this PaperTargetLable, that also describes the type of target to be used with this option.

Required and may not be empty.

ShotsPerBull

Number

The number of shots an athlete should fire per aiming bull and the number of shots the scoring algorithm is expecting to find.

Not required, defaults to 1, must be an integer, and greater than 0.

Labels

List of BarcodeLabels

List of BarcodeLabels that specify how barcode labels should be printed.

Required and may not be an empty list.

Examples for shooting either 1 or 5 shots per bull in a 60 shot air pistol match.

{

  "PaperTargetLabelName" : "1 Bull Targets: 5 shots per bull",

  "ShotsPerBull" : 5,

  "Labels" : [

    {

      "StageLabel" : "S",

      "Series" : "1..12",

      "TargetName" : "10m Air Pistol 1 Bull"

    }

  ]

},

{

  "PaperTargetLabelName" : "1 Bull Targets: 1 shot per bull",

  "ShotsPerBull" : 1,

  "Labels" : [

    {

      "StageLabel" : "S",

      "Series" : "1..60",

      "TargetName" : "10m Air Pistol 1 Bull"

    }

  ]

}

Example for shooting 1 shot per bull in a 3x10 air rifle match on 12 bull targets.

{

  "PaperTargetLabelName" : "12 Bull Targets",

  "ShotsPerBull" : 1,

  "Labels" : [

    {

      "StageLabel" : "P",

      "SeriesLabels" : "1",

      "TargetName" : "10m Air Rifle 12 Bull Target"

    },

    {

      "StageLabel" : "S",

      "SeriesLabels" : "1",

      "TargetName" : "10m Air Rifle 12 Bull Target"

    },

    {

      "StageLabel" : "K",

      "SeriesLabels" : "1",

      "TargetName" : "10m Air Rifle 12 Bull Target"

    }

  ]

}

 


 

Note:

The Reconfigurable Rulebook and functionality will be implemented with the release of Orion Scoring System v. 3.0 (TBA)